Quakux
From DingooWiki
| Quakux | |
|---|---|
| |
| Platform(s): | Dingoo-Linux |
| Download(s): | Openhandhelds archive |
| Developer(s): | Ezial |
| Version: | 1.0 |
| Status: | Released and functional |
| Homepage: | Quakux release thread (GX-Mod) |
Quakux is a port of Quake.
Contents |
[edit] Installation
Unpack the contents of the zip folder into your local directory.
To launch it with dmenu use this in your dmenu.cfg (adjust your folders accordingly) :
[edit] dmenu Config
- See also: dmenu
MenuItem Quake
{
Icon = "res/ports/quake.png"
Name = "Quake"
Executable = "./Quakux"
WorkDir = "/usr/local/ports/Quakux"
}
[edit] Controls
[edit] Menu
| | Arrows |
| | Cancel |
| | Apply |
[edit] In-Game
- You can set the game controls in the "Controls" submenu.
- You can also use the following config. Simply save it as config.cfg and put in ./id1/
bind "CTRL" "+attack" bind "SHIFT" "impulse 10" bind "ALT" "+jump" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "TAB" "+moveleft" bind "BACKSPACE" "+moveright" bind "SPACE" "+klook" bind "ENTER" "+movedown" bind "ESCAPE" "togglemenu" crosshair "1" bind "~" "toggleconsole" m_side "0.8" m_forward "1" m_yaw "0.022" m_pitch "0.022" sensitivity "3" lookstrafe "0" lookspring "0" cl_backspeed "200" cl_forwardspeed "200" _cl_color "0" _cl_name "Dingoo" hostname "localhost" _snd_mixahead "0.1" bgmvolume "1" volume "0.7" viewsize "100" _config_modem_hangup "AT H" _config_modem_init "" _config_modem_clear "ATZ" _config_modem_dialtype "T" _config_com_modem "1" _config_com_baud "57600" _config_com_irq "4" _config_com_port "0x3f8" saved4 "0" saved3 "0" saved2 "0" saved1 "0" savedgamecfg "0" gamma "1.0"
[edit] Credits
I thank Id Software for having released Quake sources. I also thanks Quake SDL and 2xQuake coders.


